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Computer Applications I
Computer Applications I is a project-oriented course where students apply 21st century skills. Students will develop basic keyboarding and computer skills that will enable them to thrive in a complex, highly technological and competitive global economy. Hands-on activities will be used to explore the following topics: digital citizenship, Internet safety, web-based research, document design, multimedia presentation, computer programming and computational thinking. As students expand their programming experience, they will be able to draw upon computational concepts, practices, and perspectives in all aspects of their lives, and contexts. In this course, students will be introduced to basic programming using Scratch. Digital citizenship will be incorporated as an important aspect of how students utilize computers to represent themselves in a connected world. At the conclusion of this course, students will prepare a digital portfolio highlighting their work.
Computer Applications II
This course is designed to prepare students to be successful contributors to an ever-changing global world. Students will learn computer skills that will enable them to thrive in a complex, highly technological competitive economy. This course allows students to learn how to organize their digital world, create computer games, develop and refine computer coding skills, keyboard, and MS Office/Google software skills. At the conclusion of this course, students will prepare a digital portfolio that showcases their work. Using, the Scratch programming language, students will engage in the computational thinking practices to innovate and create.
Computer Applications III
This is a project-oriented course where students will utilize a multitude of software skills in order to directly impact the local community and global market. In this course, students will continue to develop proper keyboarding skills and expand their expertise as related to MS Office. Students will design and publish a menu for the Breakfast Café and post other exploration projects on a web page. Other topics include digital citizenship, research, document design, computational thinking, multimedia design and presentations. As students learn about their digital footprint, they will understand their roles as citizens in a digital world.
Science, Technology, Engineering, Art and Math (STEAM)
This STEAM course provides an integrated approach to the Middle School’s introduction to engineering and technology. In this course, students will utilize various approaches to solving problems (including the engineering design process and experimentation) and apply their creativity in the invention and innovation of new products, processes, or systems. In doing so, students will learn how technologies impact their lives. They will also consider how criteria, constraints, and processes affect designs. Finally, they will implement the skills learned (brainstorming, visualizing, modeling, constructing, testing, experimenting, and refining designs) in their problem solutions. Students will also develop skills in researching for information, communicating design information, and reporting results.
Introduction to Engineering and Design
This course serves to motivate and inspire students to utilize and apply the skills learned in the previous two years. Students will work both individually and in teams to use technology to research authentic problems and create original solutions. Students will also be exposed to relevant career fields and will learn pertinent skills relevant to pursuing the similar program at the High School with exposure to real-world job tasks. This course promotes students’ independence.
In Global Networking, students will use 21st century skills to understand and address global issues. As such, students will explore characteristics of their own culture and begin to view themselves and their world from a global perspective. Students will be asked to work collaboratively to propose research and design solutions that address identified relevant, authentic global issues. Student collaboration and presentation of global challenges and solutions will further expand their global awareness.
Family and Consumer Science
This course will introduce Family and Consumer Sciences (FCS) to middle school students. Students will take part in hands-on activities designed to help them develop life management skills. Throughout the course, students learn the importance of teamwork, through their lab work in the kitchen. They focus on basics relating to measuring, equipment and tools, safety and sanitation, as well as basic food preparation. Students also learn how to use a sewing machine and follow basic directions to create a product.
Introduction to Technology Education
Introduction to Technology introduces students to the engineering design process in order to understand how criteria, constraints, and processes affect designs. In this course, students will develop skills in researching and communicating design information. This course is designed as the first step of three in making students technologically literate in today’s ever-changing technological world. In this course, students will learn about why we study technology, concepts of technology, design, the engineering design process, and how to work safely and efficiently with others in a lab environment. The students will apply the knowledge they have gained to develop possible solutions to problems encountered while creating various projects.
Visual Arts I
As students transition into middle school, they will learn to value the process of creating and the vital role of practice in refinement. Students will use tools and resources as well as their own experiences and skills to create art. The elements and principles of design will be used as tools for artistic expression in two and three dimensional forms. Studio work may involve drawing, watercolor painting, fiber arts and clay.
Visual Arts II
In the Visual Art II, the students will connect their works of art to the world and culture around them. Students will look at art as a medium to understand and exchange ideas. Students will be asked to make connections in their own artwork exploring social issues, personal experiences, and cultural contexts. Studio work may include drawing, printmaking, metal tooling and found objects.
Visual Arts III
In Visual Arts III, the students will build on the skills and concepts explored in grades 6 and 7. The students will look to the work of other artists as well as visual culture. Students will create artwork that is influenced by other artists’ compelling ideas and explore how artists sell those ideas. They will collaborate with classmates to invent unique, artistic solutions to problems. Studio work may involve drawing, painting with acrylics, clay and more.
The Career Awareness course is a rotation class for eighth grade students. Students will explore web-based interest inventories to investigate possible careers. Objectives include preparation, career acquisition, career retention and career advancement. Students will participate in activities to help them realize their maximum potential and acquire skills. Each student will begin a portfolio, which will accompany him/her to high school for further additions.
Health I will include the following units of study: Health and Wellness, Decision Making, Self-Esteem, Body Image, Caring for your Body, and Understanding Drugs, Tobacco and Alcohol. This course will prepare students to begin and/or maintain healthy life habits.
Health II will include the following units of study: Physical Fitness, Mental and Emotional Health, Teens, Alcohol and Drugs, and CPR. Students will be taught the basic fundamental techniques for adult and child CPR, AED, and the Heimlich maneuver in order to respond appropriately in case of an emergency. This course encourages students to consider their own health and safety, as well as the health and safety of others.
The Health III rotation will include the following units of study: The Body Systems, The Stages of Life, Adolescent Growth and Development, and Substance Abuse and Awareness. The major goal of this course is for students to be armed with information to make educated decisions about their health and well-being.